![]() Instead, we'll provide directions one step at a time and hope that helps. The puzzles in here employ nearly every mechanic and introduce some new spins, such as the square floor puzzles with the post in the middle. The Cavern Now you have unlocked the first half of the challenge caves. Youll find another puzzle at the end of it. The puzzles in this area are wrapped around columns, making solutions difficult to convey through screenshots because of their three-dimensional nature. Quickly walk through it to enter a passage. Okay, you start South of the house, where you just picked up a matchbook. Once you open the door, proceed to the final section of The Witness. WITNESS Part One This walkthru will help you to finish 'Witness.' This game is a much simpler one than 'Deadline,' so I hope you wont be disappointed when you see how easy it is to solve this mystery. Some of the puzzles seem impossible, at least to finish in only a few seconds, so be patient and wait or one that looks easy. Now for some good news: completing one puzzle locks that solution in place so you only need to solve one at a time. If you try to screencap the puzzles and pause the game to solve with pen and paper, the panels reset, giving you a new puzzle. Unfortunately for this walkthrough, the puzzles are on a very short timer and generate randomly every time they reset. Stepping on the floor panel in front of it reveals two puzzles, both required to to unlock the door. Up ahead, beyond the statue of a person solving a puzzle (relatable), you'll encounter another locked door. Take this part slow and trace the line one square at a time so you don't make a mistake and need to start over. Some of them are only tilted slightly, while others will speed up and slow down depending on the direction you're drawing in. Head downstairs.Īll the monitors in this sequence are warped and affect the way you interact with the panels. Now head back to the control panel and redraw the path so we can access the left side:Īgain, you won't be able to access the door this way once we finish up with the orange panels, but that's okay for now. Solving this sequences activates the light green wire going into the door. They also make the path you draw harder to see unless you're up close, so to make the solutions clearer, the paths are drawn over with red lines. This walkthrough is organized by areas found on the island, starting with the few you will come upon first. Each area page is formatted so that the top of the page has a basic explanation of the area followed by puzzle hints, then the solutions. These panels all have their monitors broken in some way, creating visual obstructions that make smaller symbols on the grid harder to see. This is the Walkthrough and full guide for The Witness. You'll only be able to access the right side of the room from here, the side with the light green panels, but that's okay.
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